This masterclass aims to train professionals in the audiovisual segment to create virtual production content using Aximmetry and Unreal Engine.
There are 23 chapters in video lessons with access for 1 year. Totally practical, ideal for placing your virtual production projects for the realization of lives, hybrid events and recording of corporate and music videos.
In this masterclass you will see how to create a virtual production project straight from the studio of La Isla Filmes equipped with Blackmagic and Sony cameras, Professional lighting, 12-cores Ryzen 9 3900 computer, with RTX 3070 video card, HTC and Intel tracking system Realsense with Aximmetry, Unreal and Davinci Resolve licenses.
LEARN VIRTUAL PRODUCTION & AXIMMETRY AND UNREAL
ACCESS FOR A YEAR
LENGTH 10h 20m
*At the end of the masterclass you will have access to two scenarios ready and configured in Aximmetry and Unreal for you to use in your virtual production projects.
01 - Introduction to Unreal Engine
02 - Introduction to Aximmetry
03 - Setting up your Unreal project for Aximmetry
04 - Flow, Cameras, Billboards, Overlays and Record
05 - Setting up a Chromakey project
06 - Movements of virtual cameras
07 - Camera tracking with HTC Vive and Intel Realsense in practice
08 - Setting up a project with camera tracking
09 - The importance of well done UV mapping
10 - Configuring lights, point, spot and rect light
11 - Post Processing, Shadows and Reflections
12 - Introduction to Unreal's Blueprint visual scripting system
13 - Working with triggers, transformation and screens for virtual videos
14 - Animations of screens and lights
15 - Creating your custom bar chart plugin
16 - Setting up your project for augmented reality
17 - Organizing your Aximmetry and Unreal projects
18 - Lens calibration without distortion
19 - Integrating Aximmetry and VMIX
20 - Introduction to DMX with ArtNet: Node
21 - Configuring MIDI controllers
22 - Setting up Xbox control to control cameras
23 - Color grading with Davinci Resolve
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